Sr. Artist Call Of Duty : Black Ops
8 Years at ACTIVISION.
For Black Ops, I modeled and textured many of the first person weapons. Worked alongside artists and graphics engineers on shader improvements. Responsible for final polish of weapons textures and shaders to the final state.
Proficient in modeling, texturing, concept design, destruction, sketching, painting, sculpting.
Bout time...Great to see man!! Now we just got to get back to Volcano and knock out some art to post:)
ReplyDeletehow about sometimes next week.
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